Online-Multiplayer von Watch Dogs Legion auf 2021 verschoben

Zuerst wird das Spiel verbessert

News Release-Termin Michael Sosinka

Weil "Watch Dogs Legion" weiter verbessert werden soll, wurde der Online-Multiplayer auf das nächste Jahr verschoben.

Screenshot

Um "Watch Dogs Legion" zuerst von seinen Fehlern und Problemen zu befreien, hat Ubisoft den Online-Multiplayer auf Anfang 2021 verschoben. Am 26. November 2020 wird das Update 2.20 veröffentlicht (Changelog weiter unten), das unter anderem das manuelle Speichern hinzufügt und Verbesserungen bei der Stabilität enthält.

"Seit dem Launch von Watch Dogs: Legion haben einige von euch weiterhin technische Probleme, die euch daran hindern, das Spiel zu geniessen. Das Entwicklerteam hat sich verpflichtet, diese Probleme zu beheben und wird nicht aufhören, bis alle das Spiel wie beabsichtigt erleben können," so Ubisoft. "Als unmittelbarer nächster Schritt veröffentlichen wir diese Woche das Update 2.20 für PC, PlayStation, Xbox und Stadia. Das Update wird einen Button zum manuellen Speichern des Spiels auf dem PC hinzufügen und weitere Stabilitäts-Berbesserungen für Xbox One, Xbox Series X/S und PlayStation 4 mit sich bringen."

Zur Verschiebung wird gesagt: Als Teil unserer Verpflichtung, die Probleme des Spiels zu beheben, haben wir beschlossen, den Online-Modus von Watch Dogs Legion auf Anfang 2021 zu verschieben. Das wird es uns ermöglichen, uns auf die Behebung von Problemen im Singleplayer zu konzentrieren, und es wird uns mehr Zeit geben, die Online-Erfahrung zu testen, um einen reibungslosen Launch des Modus zu gewährleisten."

Zu kommenden Verbesserungen wird ergänzt: "Wie bereits in unserem letzten State of the Game erwähnt, haben wir im nächsten Monat mehr Verbesserungs- und Lebensqualitäts-Features auf Lager, darunter weitere Stabilitäts-Verbesserungen und Grafik-Optimierungen für den PC, um unser Ziel von konstanten 60 FPS auf höherwertigen GPUs zu erreichen."

Update 2.20 - Changelog

Global

  • Fixed an issue that could cause longer load times when exiting to the main menu.
  • Fixed an issue that could cause save games to get corrupted.
  • Fixed an issue that could cause lost progress during Borough Uprising missions when loading back into the game.

Xbox One

  • Optimized game on Xbox One and Xbox One S to reduce instability during certain missions and the open world.
  • Fixed an issue that could cause the game to crash when scrolling through the Team tab.
  • Fixed an issue that could cause the Main Menu to become unresponsive when quitting the Single Player mode.
  • Fixed a crash that could occur while auto driving on the Tower bridge during the "Inside Albion" mission.
  • Further incremental optimizations made to improve game stability which improve performance and reduce crashes.

Xbox Series X/S

  • Fixed an issue that caused the game to crash when switching between users with non-English and English text versions.

PC

  • Added a manual save game button to the Pause Menu.
  • Fixed an issue that could cause a Borough to not be liberated despite the player having completed all necessary activities.
  • Fixed an issue that allowed players to load a save game over save file slot when playing with Permadeath enabled, resulting in an infinite loading screen.
  • Fixed an issue that could cause save games to get corrupted after a crash or freeze.
  • Fixed an issue that could cause the game to crash when one or all Operatives die.
  • Added CPU optimization that increases framerate on high end PCs in DirectX 12 mode.
  • Fixed an issue that caused the game’s framerate to drop significantly when looking at water or reflective surfaces.
  • Fixed an issue that could cause Operatives to go missing after the game crashed.
  • Fixed an issue that caused the game to become pixelated with DLSS enabled and playing on the lowest available resolution.
  • Fixed an issue that caused Reflection, Ambient Occlusion and Subsurface Scattering to not save their value after changing the graphic quality from Custom to Low/Ultra and back.
  • Fixed an issue that could cause the game to crash under certain rendering conditions.
  • Fixed an issue where some players would see a “Dunia Demo” error message and be unable to launch the game.
  • Added further stability improvements and fixes to the game to prevent crashes.

PlayStation 4

  • Fixed an issue that could cause the game to crash if a character model was not loaded correctly.
  • Fixed an issue that could cause the game to crash when quitting to the Main Menu.
  • Added further stability improvements and fixes to the game to prevent crashes.

Stadia

  • Fixed an issue that allowed players to load a save game over save file slot when playing with Permadeath enabled, resulting in an infinite loading screen.

Ubisoft+

  • Fixed missing English localization for Russian users.

PlayStation 5 (Deployed on Thursday, November 19th, 2020)

  • Fixed an issue where the game would crash on game launch when the graphic settings (e.g. brightness) were changed.
  • Fixed an issue that could cause the game to crash when quitting to the Main Menu.
  • Fixed an issue that could cause a cloud save download to fail on first try.
  • Fixed a crash that could occur when entering the EPC area in "Lost in the Process" mission.
  • Fixed and issue that could cause longer save times.

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